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2014-04-11 Reboot
Azimuth Posted 11 Apr 2014

This reboot:

  • Petrification now slowly turns creatures to stone, which kills them.
  • Attacking a mob that flees unsuccessfully now starts combat.
  • Barbs no longer have a penalty for gaining a weapon proficiency
  • Casting Rhythm of rage now has a chance to make caster attack.
  • Mages no longer cast true seeing repeatedly.
  • Numerous fixes to affect-casting spells.
  • Having high intelligence no longer penalizes practicing
  • Mage mobiles no longer attack twice per combat round
  • Gold and cash are now usable keywords for drop, give, and plant
  • Calm now makes a room !violence and is castable only by good knights
  • Dying now properly prompts Press RETURN to continue.
  • Damage-over-time effects no longer prevent other DoT effects
  • Include gold and cash as keywords for drop-give-plant
  • Fix cast type of money_t in list_commission_item()
  • Make petrification into a short-lived spell that kills when it runs out.
  • Dying now actually puts PCs into afterlife state.
  • Stop some damage-over-time effects from preventing later ones

  • Azi and Synthesis


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