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Grouping
Synthesis Posted 6 May 2014

We recently made some changes to rescue, berserk, and area damage spells in the interest of making it easier for players to group to tackle areas. Is it actually easier and more fun? If you have feedback about the grouping experience, please post here. Additionally, we'd love to hear from healers about any challenges you might have in healing a group. Do you have the information you need? Do players need healers?

Drystan Posted 6 May 2014

It has definitely made grouping easier. Maybe to easy… but its fun at least. You no longer have to dread handicapping yourself just to group with someone.

Mages and Evil Clerics aside I think healing is pretty important. I think its kind of weird an evil cleric can do 1500 hp restorations… If good clerics weren't so busy stiggin stuff maybe they'd be more interested in grouping :p

Either way kuddos on the grouping changes.


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