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Old Psi Ideas back from the Past
Eternal Posted 28 Apr 2008

*psychic barrier - this is a very effective means of defense for a psionic. By gathering spiritaul energy in the form of mana and metally forming torrents of whirling energy to surround themselfs. The barrier of energy can damage any kind of creature, except undead that comes to close. Rage is hovering here. …he is surrouned by cascading torrents of energy. Anyway, I also like the idea how it does less damage the more it gets hit and slowly fades away. It could be a percetage some what like this. (level + gen) * (int)/ how many times it has been hit (gen 10 level 49 barrier table) example 1: 49 + 10 * 25 / 1 = 299.00 (first hit) example 2: 49 + 10 * 25 / 2 = 149.50 (second hit) example 3: 49 + 10 * 25 / 3 = 99.666667 (third hit) example 4: 49 + 10 * 25 / 4 = 74.750 (fourth hit)

This would go on until the barrier was to weak to deal any more damage which a max damage could be considered around 1k. For example once the barrier has done a total of 1k damage it will dissipate. Keep in mind, lower gen barriers would not do much damage at all. The max damage could also be lowered with gen.

(gen 1 level 49 barrier table) example 1: 49 + 1 * 19 / 1 = 68.00 (first hit) and so on… I also agree to a mortal trigger around the levels 20+. However I think secondary psions should lose any gen bonus to the barrier. For example the formula would be more like this (level + (gen / 2) * (int)

Some more ideas for Psions.

psychic levitation - The psionic ability to screen the physical body from the effects of gravity and thus rise off the ground. The ability to trigger the mind to over take the forces of earth in order to fly.

astral projection / astral body - The sheath or form that contains a living being's life essence, consciousness, spirit or soul. The astral body is a manifestation of the life essence composed of ectoplasm, an invisible, intangible substance whose source and properties remain unknown. While all living beings have astral bodies, certain adepts using psionic means, can separate their astral bodies from their physical bodies without harm. The astral body is also sometimes called astral form, astral self, and spirit form. The ability to project one's astral body from one's physical body by psionic means.

More on Astral Projection- This would work much like a bard's mirror image. A psionic could "show" his/her astral body which would take great energy and time. In doing so the psionic will suffer from a waitstate and his/her strength is weakend. For example it would create another form that looks just like the creater. Cuasing mobs to be confused and attacks to pass through the psionic. This should be at least a gen 7 level 30 remort trigger.

psychokinesis- The psi ability to move or manipulate physical matter without physically touching it. The word is synonymous with telekinesis, which has the added connotation of greater distance being involved between the matter being manipulated and the manipulator. How this could be implimented into tempus I am not qeit sure yet.

instant disistance- Since psions are time travelers and use there mind to do so, why not be able to freeze time for a breif instant. for example. (Can only be done three times in a day) If a mob is about to kill you, freeze the time by using istant desistance, this would make the mob unable to attack, or another words have a istant waitstate allowing the psion to slip away. This also would be a remort trigger, only high generation psions are this power with their minds.

precognition- the skill of knowledge of something in advance of its occurrence, especially by extrasensory perception or clairvoyance. Also known as a psionic premonition.

This abilitiy would be a skill for a mortal psion around level 40. The psions mind would give a warning in advance or a forewarning of what the attacker will be doing. For example a dragon is fighting a psion, the psion gets a premonition of the dragon breathing fire charring him into ash, so the psion moves out of the way befire the dragon does so. In ultimate the psion would dodge the attack. This is something that should not work often and sometimes fails. Maybe roll a 1d100, if that number is greater then the opponents hitroll + opponets wis then it would roll again to see if it works. 1d100 if the number is greater then 50 it works.

*mind control- Extremely skilled psionic minds at a very knowledgeable level provide the ability to get into the mind of another person. The psionic then has power of the targets mind and which will make them a slave to do the psionics bidding. A person who is under the mind control will follow you, be unable to attack you, and will follow orders as you give them. Keep in mind that overriding a person's will is an act of aggression. Also, if you order a player under mind control to attack another player, the player under mind control will suffer no reputation increase, but the psionic who triggered mind control will. Keep in mind using mind control as a way of breaking policy is not a legal means, and punishments will be given.

*wound disclosure - the complete opposite of wound closure. The trigger overts old wounds on the body which causes rapid, almost instant suffering and destruction to a small area of the targets body.

note: Maybe this could work alot better the more wounded the target is. For example, if you use discloure on a mob that has no wounds, it would do slightly less then if the mob was at small wounds. Once a mob would be at brink of death, would do a massive ammount of damage but it wouldnt matter becuase the mob is almost dead anyways. Wouldm ake sense the more wounds inflicted, the more damage overting these wounds would be

*cell deterioration - By activating a very difficult and miniscule portion of the subject's mind, the psionic can instigate rapid and effective deterioration of bodily wounds. If the psionic is particularly skillful, the effects can be of an extended duration, and the subject's body continues to deterorate at an advanced rate for a short period of time.

note: messege in score…Your body is deteriorating itself rapidly. This could maybe always fail if the target has cell regen or mayeb you could make cell regen take away the effects of deteriortaion besides the psinull. After all, if a psion can regernate cells, why cant he or she deteriorate cells?

Deneb Posted 29 Apr 2008

psychic barrier - these shield type spells are starting to get a little old.

psychic levitation - gravity has nothing to do with the mind. leave gravity to the physics.

astral projection - works just like another skill/spell? boring and out of place, even if the idea in itself is kind of cool.

psychokinesis - since you already mentioned telekinesis, why not just address that spell?

instant desistence? distance? - "Since psions are time travelers and use there mind to do so…" that just makes me laugh.

precognition - same old, same old

mind control - fits the theme. but, why does it have to be exactly like charm person in trigger form? what about losing control of your own body and take control over a mob within a certain distance of yourself?

wound disclosure - i like this idea. but since psions already have a great attack skill, why not apply the same concept to wound closure. (big nasty) characters would get healed for more than (quite few) characters.

cell deterioration - might as well make an opposite for every trigger. let's start with 'somepain' instead of reducing pain it instigates more. though, might not be such a bad idea.

Riffe Posted 29 Apr 2008

I like playing with the idea of an "mind-meld" type of trigger. I bet it would be a bitch and a half to code, or impossible, but it still seems cool as heck.

Psychic Meld - Gen 9 - 30

Enter the conduits of your victim's mind, controlling their every action temporarily.

I envisioned it as:

trig 'psychic meld' Deneb

You take over control of Deneb's mind!

I could do what Deneb can do, but if I were to get him killed, we would both die, since my mind is trapped within his body.

In a player-vs-enemy context, it's almost like a controlled Id Insin. I could hang out in room A, meld with my victim, and use it to run around, triggering mobs, safely luring, etc.

How fun =D

Riffe

Riffe Posted 29 Apr 2008

Seriously though, I think psionics are pretty decked out.

A lot of these idea posts are like trying to make every class a jack of all trades. That's not really the point right?

Considering the fact that psions have a ridiculous amount of damage reduction, debuffs, buffs, a decent mana pool and the ability to make other things tank for them, they're pretty well off. Oh did I mention that area of effect knockdown?! I'm sold (Rend.)

R


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