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Quest shortage?
Kitano Posted 14 Feb 2006

Seems to me there's been a lack of quests as of late. Yes, they're time counsuming and us mortals are ungrateful and not enough players sign on at any given time but they break monotony of level, level, level, money run, idle in clanhouse, repeat.

Encourage exploration by holding more quests in little used zones! The halloween/xmas/grinch quests were great, but too daunting for some. Eq balancing is great too. Personally, my favorite quest as a newbie was the easter egg hunt quest where we grouped with all different players and fought super hard mobs. I got to fraternize with the powerful players, see how they played, and got lots of fun goodies.

What kind of quests did the rest of you like? What quest ideas do you have? I'd really like to see more, so maybe with some inspiration, the questor imm staff could be convinced to run some more quiests :D

Narcissus Posted 15 Feb 2006

I don't think Storm ever ran a quest that I didn't think was awesome. Pretty much the best quester we've had in my opinion. I disdain quests that reward the strong by making them stronger. I also don't care for the 'answer-the-question' variety. Trivia, etc. Rewarding knowlege I'm all for, but it should be reward for applied knowlege, not just the knowlege itself. I'll post the ones I really did like when they're not slipping my mind.. it's been a while.

Eclipse Posted 15 Feb 2006

I'd just like to say that I have tried to run quests lately, but usually there is either not enough people on to play or when there is enough to play, half of the people are afk.

I usually spend at least an hour preparing the quests that I run and it's really disappointing when just the bare minimum of 6 actually play (after half an hour of holler for people to QUEST JOIN) and 2 of them have to leave mid-way through. It's really difficult to be motivated to make a super elaborate quest when this is the amount of people that join. It's odd, even when Risque recently tried to run a clan Quidditch quest weeks in advance, no clan could even muster up a team to play.

I think the other reason that there is a lack of questors is because the most recent temporary questing staff that was hired (I don't even remember their names anymore) has pretty much disappeared from the mud, so as a result, the people running quests are usually people who don't have questing as their primary responsibility.

So, in short, I guess what I'm trying to say is let's work on getting some more people playing and then maybe we'll start seeing an end to the quest shortage.

Nevermore Posted 17 Feb 2006

Well said, 'Clipsey.

Nevermore Posted 26 Feb 2006

In the past two weeks, I have attempted to run 6 quests. I was only able to run one. The rest, I ran when there were sufficient players on and no one would join. This is one of the main reasons I quit running them. You guys want them and then don't join them when we run them.

Jakezor Posted 28 Feb 2006

The problem with quests is that sometimes it can be a lot of time investment for very little reward, and in this type of a game, time investment is everything.

If there are 8 people in the quest, then typically only 2 will win a prize, and only 1 person will win one that I personally would deem worthwhile. So really, it all boils down to how much time do you want to spend for a reward you probably won't win, and probably won't be worth it (for somebody like me).

I usually only quest for 3 kinds of rewards: Quest points, implant tickets, and special prizes like quest equipment or minor oedits. Any other reward for me is a waste of time.

Even though I only had a ~3ish month long run as a questor, I'd like to think I was pretty successful. I committed myself to running at least 2 quests a week, and if I asked an upper level immortal for more quest points I ran even more, and I always made sure I gave out quest points to the winners, and usually I at least gave a !rent quad potion to the participants.

I think one solution would be to have designated nights for quests, like have tuesdays be trivia.

Kitano Posted 28 Feb 2006

Hmmm… I guess this would turn the discussion towards the mortals then. Why don't people join quests? What would make you want to join? I think I win a fair share of the quests I participate in, but that's only because I've been doing every quest I possibly could ever since I was a tiny gen 0. This is how I got to know the game, got to know players, and eventually got the hang of quests.

Maybe some more organization would help. Quests announced in advance and signups required. A fee of 100k to sign up (or 10k if you're in academy) to make sure people dont' just sign up arbitrarily, and a !rent quad potion for all participants. If signups are low, then the quest doesn't happen. This will let people like me who want to quest, but never happen to be on when quests are happening to know when to be on.

Then again, there are things like Quidditch… Any other ideas?

Oskref Posted 28 Feb 2006

pssht, like it aint known dat its dem upprs kepn dus dwn, imms r mad h8n, we shud hav mad mor powrs den we gots, dis allz a farz, letz rebelz, pwr 2 da peepz!

we madz az hel and wez ainz gots to tak it ne morz

Absinthum Posted 28 Feb 2006

I agree with osk..

Who do they think they are - trying to advocate what they think on our wishes? We have rights.. it's time we assert them, upheavel! Overthrow the questers! Revolution!!

Eleven Posted 28 Feb 2006

Hola,

I never sound off on here but,

I think there is a strong under-current running on this post thread.

All of this hostility is very much warrented,

Questor IMMs have a long standing history of being vindictive, Let us take for instance the issue of Merriam - A fine fellow mudder i must say, who was banned from Evangline's quests, very unjustly i should say, let us revolt indeed!

Power to the people!!!

Mr'wendy Posted 28 Feb 2006

Woah, guys… over the line-

I think you are being a tad bit brash with your comments, let us remember how much joy the questors have brought over the years with their own time.. It is not as if they are being fairly compensated for their effort. They get purged on player wipes just as we the players do.

I for one find it incredibility unfair for this turn of mood on the realm boards.

I'm sure others feel the same as me.

Caden Posted 1 Mar 2006

interestin string goin on here quests seem to be incredibility random in all facets many of which can be based on time or ability and even pure memorization

it never seemed like a bad idea to mix it up a bit

surely though you cannot blame the questors for trying to mix it up with some random fun

Nariko Posted 1 Mar 2006

I believe the last five posts in this thread, are all complete and total bulls**t,

Subsequently, the posters from the last five posts are all banned from any future quest i may hold..

And Caden?… You're a complete and total reject, try making some sense if have something you wish to share..

Jesus…

shakes head in disgust ..Idiot…

Caden Posted 1 Mar 2006

'least i got chicken

Eleven Posted 1 Mar 2006

Que pasa? You cannot be serious, First Merriam gets the ax, and now us? You need to get off your high horse amigo

Brywing Posted 3 Mar 2006

There is such a lack of appreciation of the time that the questors have put into such the mud.

These people are people just us. Many of them have 40 hour weeks and have lives of their own, problems of their own, taxes to pay and sometimes children to deal with.

They don't always have time to put together a incredibly detailed quest just for your playing pleasure. Furthermore when they do run a quest people shouldn't complain that it's not the type they wanted, you are getting a quest and a chance at the greatly valuable quest points.

They do not get paid for all the hard work they put in to try make all of your days brighter. Nor do they get many thanks (evident here).

Stop ragging on them. Be constructive, make up a quest you'd want to see (in lots of detail) and then try mailing imms or talking about such quests to get ideas. If you want to see quests, help out!


On the topic of more quests. I think ones for newbies should be more personal quests that help them explore and see the world and combat.

There was an idea floated about different quests different SET nights. I think this is a great idea. People who want to quest certain types can quest what they want, and say if pk was friday and saturday was word scramble, the people who don't like pk knows they can can go with one of the other days.

Personally if I were a questor, I would be SO much more motivated if I got a thanks or general appreciation more often.

Bushido Posted 4 Mar 2006

ok as far as the questing…everytime i take part in a quest i tell the questor thanx before i leave the quest. i have never complained about the type of quest that was being ran and been serious.

as far as those last posts that were put up those ppl that were talking about how bad the questors are should be perm quest banned…if you dont appriciate what these ppl do then dont quest its that simple…if all you want to do is bitch and complain the take it somewhere else…

i agree that most ppl do not thank or show any appriciation to whoever holds a quest or does anything special for the players…but sometimes the imms are ungreatful towards the players as well…now i can understand the frustration that they go through with dealing with certain things…and i have seen ppl publically bad mouth imms about the things that they do sometimes and it does not go over well…you publically bad mouth an imm for anything you better get ready to have your ass handed to you on a silver platter :)

Nevermore Posted 5 Mar 2006

Were you that bored, Caden? :P

Appreciation for the morts? Imms should appreciate the morts for playing while we work? For bitching (in most cases?) When I am able to run a quest, I thank the players for playing and a couple thank me for running it. I thank them for taking advantage of my hard work and desire to make them happy. And most don't have the courtesy to be the ones who should be thankful.

On Jakezor's point…

Sadly, this is how quests have become viewed. A chance to get something for nothing (you're time is not that freaking valuable :P). The spirit of the quest is gone and maybe the quest as it is should be gone until such a time as the true spirit returns.

Quests should be looked at as a chance to break from the norm, a chance to play a fun game, a chance to learn in a positive (and usually safe) manner, a chance to test your skill against the cunningness of immortals and the aptitude of your fellow mortals. In short, you should be in for quests because of the fun, not to make a quick qp or quest item. That should be a perk!

If that spirit truely is lost, then we, the immortals, do need to take a look at our quest system and evaluate the worth of doing the work necessary to keep it going. Truthfully, we all have a lot of more important stuff to do and questing we do for YOU, not for Tempus.

Wish Posted 7 Mar 2006

Glad to see everyone expressing their opinions. Keep it up.

There is another major reason why there seems to be less quests: The staff is working hard on new zone creation and zone revamping to improve our world.

I wish I had more time to run quests; I love running quests. What has been happening of late is a string of several zone construction projects that occupy most of our time.

Creating and running quests–though a lot of time and work–in some ways is a luxury. If it seems to you that there have not been many quests recently, rest assured that we are not sitting on our laurels. There is a reason we are busy.

Would anyone like to run mortal-run quests? If so, how would you propose going about it?

wish

Skellington Posted 8 Mar 2006

Well, I am willing to try to run my yearly installment of the NCAA March Madness Quest. The question is are there enough brave souls out there who want a shot at dethroning me?? I've won it several years now, so it should be someone elses turn…maybe you??

The quest, (assuming enough participate) will work as follows. Once the NCAA Men's Tournament brackets have been announced, all you have to do is pick as many teams in each bracket correctly as you can in each round. The first round has 32 games, the second round has 16 games, the third round has 8 games, fourth round 4 games, fifth round 2 games and then the final round is for the championship so its between the last two teams.

Each round, whoever correctly guesses the highest number of winning teams will win first place for that round. This will be worth QP's people. The runner up for this round will get some fabulous prizes as well. The third place winner will get a surge potion. Each round the prizes will increase as it is harder to correctly guess games as the quality evens out. Any player who somehow manages to defy the odds and correctly guesses the winners of all 62 games will need to come see me for the special secret prize.

Even if you do not have any idea about college basketball teams, the only guaranteed way that you will lose is by not entering. If there is enough interest in this quest (minimum of seven players besides myself please) I will post the offical rules at that time. If there is not enough interest in this quest by the time the brackets are announced, then I will not run it. Feel free to mudmail me if you are interested so we do not spam this board. and as always, tell your friends! Thanks, Skellington

Tereus Posted 10 Mar 2006

I have had a questor imm also. It comes down too many things the mortals need to respect. One, its alot of work creating a good quest. Two, mortals can not expect to have a quest everytime they log on. Peronally I think quest are awesome but look on the bright side. Just like wish said, they are all working hard on new zone revamps. (I mean who doesnt want to see Oddy come back?!?) Someone has to do them correctly. You all know you can't just let anyone make a zone or we would have a very unbalancing game. Of course we all know some things we just are not going to agree on. You have to look at your attidute first before pointing the finger of blame right away. Everyone makes mistakes and the problem is some powerful beings do not have to answer for their mistakes. Many ask why the player base is down so much. If you took a pull from the players who have been here for a long time most would come up with the same answer. It's not because of the lack of quest.


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