Criticals and Casting Weapons | |
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Brywing | Posted 29 Apr 2006 I was wondering how casting weapons are triggered to cast in combat? Do you get a "natural 20" roll on the mud, if so do some weapons have a larger % chance to cast? Also does the weapon cast on the same critical hit as a ranger's double damage critical or different? |
Narcissus | Posted 1 May 2006 I think it's an intelligence check to cast. I don't know how it's determined in numbers. And I believe it's a wisdom check to see if you are zapped by the weapon when it does make a casting attempt. Borgs automatically fail. I have not noticed critical hits having any correlation to weapons casting so I don't think they both are a function of roll to hit. |
Rahvin | Posted 2 May 2006 Borgs do not automatically fail. If it is a casting weapon that casts an electric spell, they automatically fail. Heartsbane got all the way to gen 10 using a casting Acidic blade. They still have a higher probability of shocking borgs, but borgs definitely do not automatically fail. |
Narcissus | Posted 3 May 2006 Well that's good to know. I don't know if that's a bug or a planned difference because the acidic doesn't cast magic, it alter's a phys spell. I have never seen or heard of a borg not being zapped by a weapon that actually casts a real spell, but I never tried one that did alterations or triggers. |
Elric | Posted 16 May 2006 I can confirm that a cyborg does not get zapped by alterations or triggers. It makes sense when you think about it. A cyborg by it's very nature is a creature of science. I'm fairly confident that a secondary cyborg doesn't get zapped by magic weapons either. |
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