Pk'n | |
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Aconite | Posted 27 Oct 2003 Okay I've got a few problems with this. PK is a part of the game, don't get me wrong, i'm all for it. But I think PK should be limited to "Reasoning PK". Meaning that you should only PK when you have a legit reason. Clan war, very good example. PK because this guy insulted your mud-wife and keeps talking crap. All great reasons to pk someone. But how about PK'n a mort character that has some decent eq and is trying to get into the game, but who can't defend himself from a Remort character who is just out to PK because they can? Isn't that kind of dumb? (excuse my bluntless) But seroiusly, how many people want to play a game where even before they can remort, they are already got people watching them, waiting for them to turn 25 so they are pk'able? I surely don't. Like I said, PK is apart of the game, and for some, it's one of the best parts. Alright, cool. I have no problem being pk'd when I have a chance fight back. I do have a problem with PK when I can't even stand two seconds in a fight with the person. That's wrong. What am I suppose to do AFTER I've been pk'd? Full loot is back, so there goes all the eq I had to get back into the game. I just think PK should be limited more and controlled more. Lawless zones are deathzones. Just some thoughts. -Aco |
Jakezor | Posted 14 Dec 2003 If an above level 25 has some eq I want, I'll kill him for it. Serves him right to go around sportin that shit where people can see it. |
Gazoo | Posted 15 Dec 2003 i have many issues with the new pk policy but ill keep this short for now(i hope). the new pk policy has gone from one extreme to the other, skipping everything inbetween. i kinda sorta understand where this is going pk wise but it should have all been put in at once not as it is now. for the first time in 6+ years i have seriouly consider retiring from tempus, as this is still an option. i am all for pk, dont get me wrong… but the way it stands now i feel it is completly obsured and out of control… so you cant use shops… ohh ahh! so guards attack you… they suck anyhow… so ya get put in jail… pretty hard to get out? no…. in the past few weeks i have seen fewer and fewer people on… its sunday night and i just loged on and saw a whoping 5 people on… anyhow… from what ive heard the pkers like it… and everyone else doesnt… that should be a good sign its not right… i also feel the new pk policy violates mortal policy… "If your sole enjoyment of this game comes from removing, or attempting to remove someone else's, then there is no further reason for you to stay here." weve managed to do that with this new "policy" or lack thereof… sorry if this comes of as me bitching… thats because i am… i am gravely concerened for the future of tempus… some people may say i dont like change… well, ive managed to weather 6+ years of it and have been able to roll with the punched until now… another issue i have is that is has damged the social aspect of tempus . having no holy square to hang out and get to know people devalues the game i have grown to enjoy for just that aspect alone… and that part is also gone… i hope we can get the fibulater out and get tempus back on track… while im at it i have some other issues with recent changes. mainly, equipment… i enjoy the random stats part a lot… what i dont enjoy is not being able to make it through a zone because my eq breaks up… so i hear im going to be able to repair my own eq… then ill have to do that every 5 or 6 mobs i kill (thats about hoe many mobs my eq can take now)… i can understand why when we repair items they lose maxdam but on the other hand people like me that dont have time to go out and replace eq on a regular basis, this becomes a very annoying part… so, why havnt i been on tempus much lately? besides school, i find my self not enjoying myself like i have in the bast… im stuck in my clanhouse because i can go to holy square and talk… i cant goto zones, my eq breaks… this is supposed to be fun? maybe im just looking for an excuse to stop playing… i doubt that though… Concered, -Gaz |
Jakezor | Posted 16 Dec 2003 it shouldn't affect you, you're a gen 8 evil cleric aren't you? I don't see what the problem is. From what I've gathered the immortals wanted to stimulate pk. Well, they got it. I always thought the option to choose which character you want to be pk, or !pk was a better idea though. Keep the no nvz thing going, but make pk characters summonable without needing to trust (of course you might fail a few, or a lot of times). Make it so they can't logout until 30 seconds after entering the command. Bam, those who want pk chars can, those who want to chill in HS and stuff can if they want to as well. |
Santo | Posted 16 Dec 2003 I like jake's idea.I've seen several muds that let you just set pk or no pk and its totaly unchangable. But even with all the complaints about it,i dont think its going to change. |
Gazoo | Posted 16 Dec 2003 no it doesnt affect my morts as much as other people… im not looking after myself im looking after the general well being of the mud. i am by no means against pk'n. i am however against the current policy… or lack there of.. and im being kind by phrasing it that way. i think the idea of having !nvz has potential but the way it is currently DOES NOT work. there ideas floating around that SHOULD have been put in before the nvz were removed… ive seen people threaten newbies, newer player quit, and now i get aims from players that are quitting ofr fed up with tempus… so it does affect my gen 8 cleric in that way… also there is a huge gap in the social aspect of tempus now… many people enjoyed logging on and going to hs (for the past 6+ years) and just chatting… i dont think you take key elements of the game out like that. there are other ways to stimulate pk'n without handing the mud over to those who chose to pk… maybe your idea would work by choosing to be a pk'er or not… who knows but how things are now are not working… -Gaz |
Jakezor | Posted 18 Dec 2003 If you ask me, a lot of things shouldn't have been messed around with like the wizlock. I've yet to hear the real reasons why it took place. If you ask me though, the people that leave are nothing but wusses who are too afraid over nothing big. So there was a huge slaughter the first few days, oh no. I still go out leveling and I've yet to get pk'd. |
Fyryn | Posted 20 Dec 2003 Jake, i think you're missing a huge part to this. Yes, that is you, you can go out there and not fear getting pk'd, you can level up, you can probably take care of yourself when you do get pk'd. However, there are those of us out there who prefer to not even have that worry. I agree with Gazoo, pk IS a part of the game, but there are better ways of stimulating it than what has been done. I've gotten a TON of complaints over aim concerning the new policy or as Gazoo has put it, a lack thereof. For at least a year if not more, the idea of the pk/!pk option for people has floated around. However, it doesn't seem to me like it has gotten the proper consideration by the upper immortal staff. This game has a lot of potential, but more often than not changes get made without them being given the proper consideration… mainly because there seem to be people who just like to take their ideas as being the right ones all the time. i'm not naming names because it's not just a single person. with the current thing about pk and how it's been changed… i've spoken to a couple of people i'd brought to the game and none of them plan on returning, mostly because of the pk change. we're always trying to look for ways to improve tempus, to get more new players. But then we go and make a change like this that in no way benefits truly new players. a truly new player does not know how to defend themselves at level 25, i'm sorry that's just how it goes. upper level players who like to help newbies don't usually think about the eq they're giving them aside from how that eq will benefit the player and help them have a better chance of leveling on their own and actually learning the game. this is not helped by the new pk thing. i personally am not the greatest player on the game, nor do i try to pretend that i am. with pk as it stands, i don't feel confident in playing at all (not that i've had time to thanks to school in the past few months). i logged on last night after midnight EST and was amazed at how few people were online. this is not a good sign considering how many folks used to be online at such hours. i really think we need to take a careful look at the game and make some changes soon before more of the player base leaves. on a side note: there were a multitude of reasons for wizlock and not all of them are meant for the general populous to know about. if everyone was meant to know everything, they would. not everything was destroyed by having the wizlock since things were pretty messed up prior to it. that's all i'm saying on that. |
Cest | Posted 20 Dec 2003 I think the only thing that annoys the hell out of people after getting pked is losing all their eq. Heres a hypothetical situation: Mr. A gets pked, loses all his stuff, and cant get his stuff back because that is his only character, and the pker wants 50000 million dollars in exchange for all his stuff. Mr. A says "ppsshhh wat ever, i'll find my own crap" and walks off. Mr. A finds him self punching stuff to death for craptacular eq such as a sharp stick and a condom. Then he finds himself leveling in places that give him insanely low exp, but is still struggling in the proccess. After a while, Mr. A gets pissed off and walks back to town just to find someone thats pissed off and wants to vent off some steam. Needless to say, Mr. A gets his ass handed back to him and all his craptacular eq junked because it was a peice of junk. Heres a solution to that problem of pking or what not. Since I see that Tempus has made the world more realistic, why not make the equipment more realistic as well? WTF is the difference between a short stubby dagger and a Blessed Gold studded runed adamantium Dagger of Nukage? Well obviously besides the insanely long name, THERE IS NO DIFFERENCE. You get 3 inches of metal through your guts, and you are DEAD. It does matter if that metal is Gold aluminum steel or some fancy metal that no one has ever heard of, if you get stabbed by anything pointy its gonna hurt A LOT. And also whats the difference between an axe of shadow, and an mithril axe? Well besides the material and weight, they both are going to hurt alot when they rip 5 pounds of flesh off your arms. The entire eq crap everyones wearing should be redone. A small dagger should be able to kill stuff just as well as a rainbow dagger, just because in reality, the fancy colors and designs on the blade doesnt matter. The damage of the weapons should be based on the class of the weapon as well as the weight of the weapon. If i had a choice between a 50 pound sledge hammer and a 5 pound bat, the sledge hammer WILL splatter people, but at the same time that bat can still do alot of damage because you can swing it a hell lot faster. And for armor, shouldnt a 100 pound suit of armor be more effective in stopping attacks from daggers and swords than a pair of panties thats been blessed by some wizard? That 100 pound suit of armor has WAY more inertia to it, so if you hit it with crap most likely that armor aint moving as well as the person wearing it. If the eq were more realistic then no one would complain about losing their stuff because they can just go buy some crappy bronze stuff from the shops for like $500 each and still be fairly effective as his previous eq, besides being able to fart out fireballs and breath in water and shoot it out of his eyes. Blah if i have offended anyone, im sorry because im just really pissed right now. |
Heartsbane | Posted 21 Dec 2003 uhh cest how boring would this game be if every single dagger in the game was exactly the same as all the others. Everyone would have the same equipment and stats, except for their type of weapon (axe/sword/dagger). i think the eq is just fine as it is, and if you get pk'd tough, i dont know many people who pk level 25 noobs, and i dont know many people who have no one on the game to turn to for a little bit of help. |
Cest | Posted 21 Dec 2003 Not all daggers are the same, some daggers are like dipped in (un)holy water and such and other daggers got old wizard smells to it. While others make you shoot death rays out of your eyes and make you pull quarters out of people's ears. But in the end, if you get a sharp peice of metal jabbed through your guts, its gonna hurt no matter what type of metal it is or how many gallons of goo thats been dipped in. The quality of the dagger might make it better than the average dagger. Lets say if the dagger has some really jagged side and doesnt goes through stuff smoothly, it will hurt A LOT more than just your average razor sharp smooth dagger. And also if you got a ultra heavy and unbalanced weapon, you are not going to wield it that well and therefore wont be hitting the target that easily. If all weapons can obliterate people easily, it might promote grouping. Like a small party of people like a thief with disarm and a healer to start spamming heal like mad after someone gets a hunk of steel impaled through their hand. And also if all sharp objects are so deadly, weak people might actually have a chance of retalitating against gen amillion people because they can just jab a sharp stick in their eye and peirce it right into their brains and killing them instantly, or get a sharpened metal tube and stab it into their stomache and watch all the blood gush out and see them writhing in agony as they die slowly of blood lost. |
Jakezor | Posted 21 Dec 2003 When I said I leveled, I didn't mean Jakezor. He's gen 10 and level 49, and I'm not remorting him. I meant my gen 2 level 37 borg. Practically anybody around my gen and above can kill me if they wanted to. Short of that, this is one of the aspects I never really liked about Tempus, that the administrators didn't, and still don't, communicate with the players at all. |
Jakezor | Posted 21 Dec 2003 To address Cest's idea: Why on earth should I spend 7 months leveling my ass to get to the highest level and gen possible if some level 25 thief can just get lucky and stab me in the eye and kill me? Quit bitching about being small and work to get more powerful. It's a proportional equation: work = power. The more work, the more powerful you are. Oh yea, we could always have another player wipe because players like Miscreation were getting too powerful. Heaven forbid you shoudl be rewarded for your hardwork. |
Gazoo | Posted 21 Dec 2003 well, id beg to differ about the administrators not communicating with the morts… i have yet to receive any tells or mails about anything… my approach is that my door is always open… if you want to talk about something please feel free to mail me and i will do my best to respond as quickly as i can… if anyone has ideas so that i can improve as a tempus admin please send me ideas… i wont take criticism hard as long as its done in a constructive way… meaning dont write me letters cussing me out… other than that anything goes…. :) -Gaz |
Jakezor | Posted 22 Dec 2003 I meant administrators in the broad sense of the term, as in every higher level immortal. I know you are more than willing to communicate the information that you are ABLE to tell. Therein lies the problem. As long as there is information the upper level of immortals are going to hide from the player base, there will be problems. I never understood why there hasn't been more communication between the two bodies, only good can come out of a deeper relationship. |
Grimorum | Posted 29 Dec 2003 I would have to agree with Aconite on that fact, seems it is getting more difficult for newer people on the mud to hold onto any good equipment due to the fact that the remorts of higher gens/lvl's are having no remorse in releaving the weaker of the good things they have managed to obtain in their time being there, just was thinking maybe the bar should be raised like maybe "Mort lvl 35-40" or sumthing cause I know I didnt get a good feel for the mud till around 30+ or so…but I am just speakin my mind so pay no heed if you dont care. |
Zeddicus | Posted 9 Jan 2004 KILL KILL KILL KILL KILL!!!!!! |
Nevermore | Posted 15 Jan 2004 Blessed Gold studded runed adamantium Dagger of Nukage hahahahhahahahaha I want one of those!!! Anyhoo… This thread went in a totally different direction but…
Admins don't communicate with the morts??
I've NEVER heard a more bold LIE in my LIFE.
I spend more than half of my Tempus day in the excruciating throes of mortal conversation and quests!
Gazoo spends a good deal of his time yammering with everyone too.
And dont get me started on Conduct… unlike Gazoo and I, he doesnt have anything else to do other than consort with the general populace. Let's not forget, Jake… that when you were in need, Nothing and I were both there for you. You've had more than your share of problems fixed by the administration that you speak of with such lack of respect. And as far as our "secrets" that we keep… you are just SOL on that one. There are things that you arent mean to know… when you start dedicating the majority of your free time working here.. and for years your only pay is the appreciation of the player (which means we get paid nothing) then we'll tell you all the "top secret" business of Tempus. But as it stands, forgive us if we just keep you on the "need to know" list. |
Jakezor | Posted 18 Jan 2004 You say that my above claim is a lie, yet you say "There are things that you arent mean to know." As for my "fair share of problems" that were fixed: Nothing told me to shutup or he'd purge me. I must say, I admire his persuasiveness. Now I'd rather not talk about that particular situation anymore, if that's ok with you. |
Nevermore | Posted 18 Jan 2004 Dont twist my words, Jake. You did lie when you said that us Imms dont communicate with the mortals. And there are things you are not meant to know. As far as what Nothing said… he went out of his way to help you. It is not his fault that you betrayed his trust. |
Jakezor | Posted 20 Jan 2004 This is just stupid, you aren't paying attention to what i post, and you're confusing two totally different situations. I'm done with this thread until it gets back on topic. |
Kakorat | Posted 20 Jan 2004 Ive been catching up on all the different little boards and this one is definatly the one to catch my eye. Jake if ur such a big man to talk shit on here how come u hide now when u actually play. Is it because everyone wants u dead, probably. I personally know wat its like to be a brand new player with very good eq that was givin to me by someone and have it all taken over some whinny ass who cant take a joke. I was a lvl 35 and had no idea aboot anything and even now that im aboot to remort there is still a whole lot i dont know. I wasnt on when all the player whipe and stuff happened but now i think that the pk thing is goin a little to far. Jake ur own clan is fallin apart due to ur leaders pk'n if im not mistaken. And when ur on and talkin aboot pk'n someone and ur fun is spoiled cause ppl cough*me*cough hear aboot it before u can do it wheres the suprise. i really think that the pk thing does need to be overlooked because the high players overabuse their power such as urself. Now i mean no disrespect even tho u killed me not once but 3 times since ive been pkable. And the thing aboot u hiding is not meant towards jake cause i know hes cryoed but u either sit at ur house or in the clanhouse with seven. i dont ever see u out unless ur aboot to kill someone. kako |
Jakezor | Posted 20 Jan 2004 Originally Posted by Kakorat: "Jake if ur such a big man to talk shit on here how come u hide now when u actually play. Is it because everyone wants u dead, probably. I personally know wat its like to be a brand new player with very good eq that was givin to me by someone and have it all taken over some whinny ass who cant take a joke." Well Kakorat, I know what it's like to be a gen 2 level 43 with nice eq and getting killed by a gen10/49 because i said Linkin Park sucked. Playing the game gives me the power to punish those who do something I don't like, to a certain degree. Even though there's nothing you can do about it now, you can level up and then kill me. So you can take the fact that I stopped playing any way you want. You'll understand though once you start playing Star Wars Galaxies :) |
Risque | Posted 20 Jan 2004 I read this thread really hoping there would be some insightful comments about the state of pk and perhaps even the nifty new bounty system which went in yesterday, and while it did start out with some nifty stuff…it kinda got off track. This board is not a place for bitter people to exercise their personal demons against each other… It is a place to share ideas and hopefully come up with some stuff to make the game even better. If you cannot do that, then you should not be posting here. |
Heartsbane | Posted 21 Jan 2004 Originally posted by Kakorat: Jake ur own clan is fallin apart due to ur leaders pk'n if im not mistaken. bullshit also, its aboUt not aboot… learn how to spell ok but thats all i have to say thats towards kakorat…. personally i love this bounty thing, but i have a few questions about it
and i think thats all…. any help would be appreciated |
Storm | Posted 21 Jan 2004 On a side note to even further distract this thread from its original intent, it might be of interest to some people that Fireball, one of the game's founders did a bunch of coding work on Star Wars: Galaxies. Just a little piece of trivia, I suppose. |
Kakorat | Posted 21 Jan 2004 First of all i said if im not mistaken and its funny that u say its bullshit cause something like that occured to me when i talked to 3 haven members who want to leave and there is i think 2 old haven members in legacy. But u say haven isnt fallin apart. If its not fallin apart then why r all ur clannies leavin. And i will say aboot regardless of how its spelled. thats all i have to say ABOOT that kako |
Heartsbane | Posted 21 Jan 2004 yeah, the two people who left were noobs, one of them thought "he was being hunted" because he got claired, but he wasnt, and then his friend followed him |
Kakorat | Posted 21 Jan 2004 didnt mildain also leave…and like i said i know of ppl who dont wanna be in there…i have nothin against u man…i was just makin a point to jake cause i dont like him kako |
Heartsbane | Posted 21 Jan 2004 yeah |
Jakezor | Posted 22 Jan 2004 I love you too <3 |
Kakorat | Posted 23 Jan 2004 hehe |
Smack | Posted 29 Jan 2004 Pkin is hillariously fun. Let me explain why. Do Mobs get pissed off when you kill them? No, of course not, as they are not real people. Players on the other hand swear revenge, making it a large game of hunt and be hunted. To all you players who dont like pkin I only have one thing to say, TOUGH FREAKIN SHIT!!!!!!!!!! It is part of the game deal with it or buy a crying towel. You dont like getting killed? Who the hell does. Do I log on everyday and holler "Will someone please kill me, and take all my shit?" No. Do I Stike back with a vengence and swear that person an enemy for life? Yes, I do. If I'm not strong enough to get revenge, I will be someday and an elephant never forgets. Later. |
Squirrel | Posted 29 Jan 2004 "yeah, the two people who left were noobs, one of them thought "he was being hunted" because he got claired, but he wasnt, and then his friend followed him" as i am aware, this is mildain and rayne, unless otherwise, and the comments i make refer to what i think of them, if its not them then correct me: Hearts, your clan is falling the fuck apart, when i was in it, you had over 10 active members, and all that you essentially have left in your clan ARE the leaders, and almost everyone has left except for that one other guy i see. I'm surprised they haven't disbanded your clan yet. Next: Mildain and Rayne are NOT noobs, hell, i bet they know the mud better than you do. |
Jakezor | Posted 29 Jan 2004 it would be a shame if Haven got disbanded considering it's the second oldest clan in the game. |
Squirrel | Posted 1 Feb 2004 haha it hasn't been disbanded yet, but being known as a newbie killer harboring clan, maybe it should be disbanded. Second oldest clan? naw, AEWHOG would have to take that since 1) they have old clanhouse 2) we have a completely new clanhouse, so we'd be a new clan |
Squirrel | Posted 1 Feb 2004 funny how i say we, masa and i were hoping that it'd originally be a newbie helping clan, but eh, whats done is done right? gj jake |
Jakezor | Posted 1 Feb 2004 I find it funny how you include yourself with Masa's plan for Haven. I'll just say this, your opinion was in no way included in anything planned for it, and newbie helping was never the original plan. You aren't as important as you would like yourself to be. |
Arna | Posted 15 Jul 2004 Second oldest clan: AEWHOG. Dendarii or whatever the hell it was called was the first clan…the second clan was Neurotik, originally formed by Sin, Shaw, and Arna. After leaving Tempus for some while, I believe Neurotik was turned into AEWHOG. And Jake, what got you into this PK business? Must have been me killin you so much huh? :P |
Heartsbane | Posted 21 Jul 2004 Neurotik split into 2, and formed Haven (Masa started it) and AEWHOG (Sin). |
Craedric | Posted 26 Jul 2004 wow. This forum is kinda splitin people apart. I do love a good arguement! Go for the throats! No, i'm not kidding. Im just waiting for someone to get so angry at someone else that a four month long battle between the two (or more) combatants in holy square is declared, and standing within 50 spaces of HS would result in imediate doom. (Maybe a bit exagurated, but im sure someones blood shall be tasted by another before the end of this forum) |
Jakezor | Posted 26 Jul 2004 Ownership of Neurotik was transfered to Masa. It was then renamed to Haven AEWHOG was created whenever but they bought everything that was in the Neurotik clanhouse Therefore Haven is the second oldest clan. And Mars, give me a break, you killed me pre-lock, don't flatter yourself. |
Arna | Posted 4 Aug 2004 Whatever. Does Haven even have enough members to be considered a clan? Kill you then. Kill you now. What's the difference? |
Jakezor | Posted 4 Aug 2004 cause that was 2 years ago? |
Wisteria | Posted 10 Aug 2004 Jakezor. What the hells happened to you. You used to be a semi-intelligent human being with whom one could hope to have a meaningful conversation, or at the very least, some fun killing things. Now you're a troglodyte. My disgust at your devolution aside, I don't think there's anything wrong with the current pk set up. I mean, I would like for their to be limited looting, the five item thing was nice, however, I realise the pain in the ass that is for the imms to police. I'd really like the hs to be a nvz again. I think it not being a nvz really cuts down on the social interaction in Tempus, and that social interaction is something to be encouraged. |
Strael | Posted 12 Aug 2004 Here's my take on PK: Let's give it class. I was raised on PK a certain way.. PK should be fun and friendly. No corpse drops, no looting, no penalties. People won't care as much if their hard-earned eq is still with them. I've most recently been PKed about every two weeks.. I'm a gen 2 and I die just fine on my own, with no help from players thinking it's cool to be able to pick on basically a mage with no reducts/mana shield.. (As that's what Thieves are in the hp department). Let's keep PK fun and enjoyable.. it should not be there to ruin a person's day/time spent in their characters.. David (Strael) Oh, and on a side-note: Try this.. You die, have no eq, are not in a clan, and do not like asking for free stuff. If you put time into something, and it ends up for nothing.. your MUD will rapidly have zero playerbase. |
Craedric | Posted 12 Aug 2004 How about selecting if ou want to be in a penalty league or not? like !corpseloot, kinda like !pk. If you turn Corpseloot on, then you can loot other peoples corpses if they have !corpseloot on, too. This would be great for gen 5-10 char's who feel like risking it all to make even more, and if they lose they can somehow manage to restart on thier own due to their level. Once corpseloot is turned on, it cant be turned off. Just the humble thoughts of craedric the beautiful fool |
Gasraidh | Posted 12 Aug 2004 That's a good idea craed, but that essentially goes back to the whole "players should be able to be set pk and !pk. MERELY out of curiosity, why hasn't that been adopted as the policy, being set pk or !pk. is it simply because technically everyone has the capability of being killed by someone else, and being set !pk would cause a loss of realism? |
Azimuth | Posted 12 Aug 2004 I made that call, so I guess I should answer. Having a pk/!pk flag accomplishes one positive thing: it lets people who don't want to be pk'd live their online lives free of pk fear. What else does it do? It splits the playerbase in half, making any decision 50 times more difficult. It's almost impossible to do something that alters the non-pk gameplay without utterly destroying something for the pk playerbase and vice versa. You give up the realism, incentive to be polite, and player-driven subplots. You give up all viability of the thief character option, since a thief in a world of non-pk's is stupid. The intent of the pk switch is to try and limit people's tendencies to act like dickheads, and it fails miserably. An immutable law of the universe is that dickheads will be dickheads, using whatever tools are granted them. Another law is that anonymity makes people more likely to be a dickhead. If they can't kill you, they will loot your corpse, train monsters onto you, harass you, spam you, etc. Where there's a pk switch, there's not much you can do about it except whine to imms (the usual recourse on tempus), reply in kind, squelch disagreeable messsages, or allow the offender to force you from the area, assuming they don't follow you. A pk switch is a terrible attempt at a middle ground. Tempus PvP has problems, definitely - the power disparity between players makes most conflicts akin to Godzilla vs a houseplant. It has been, however, a PK-allowed environment for much longer than you've been here (and that goes for nearly everyone reading this), and will continue to stay that way. Enjoy. :) |
Elric | Posted 13 Aug 2004 Good post Azi :) "(and that goes for nearly everyone reading this)" Bwahahahahahahaha cough cough ahem Insanseness over |
Jakezor | Posted 13 Aug 2004 LOL @ Wisteria |
Craedric | Posted 13 Aug 2004 hmm……I agree wholeheartedy with no pk trigger, upon reading your article az….But i'm still for the idea of no corpse loot. That way, a death is an inconveniance to those who are pk'd, not a major crisis. And, since there would be other players who turn on !corpse (or whatever it might be), thered still be a way for the mindless barbarians to taunt one another and beat eachother until one dies and forfeits his eq, leading into a never ending cyvle of dispair. Sry, got off topic there. But, onwards. For those people who left !corpseloot off, it would allow them to PK other characters who were bloody annoying and deserved a knife through the throat, or for mere sport, without the feeling of guilt that comes from taking all that someone has worked for. Understand where i'm getting? |
Elric | Posted 13 Aug 2004 Okay, What you've failed to understand, Craed, is that Pkill without consequence to the person dieing, either through loss of equipment, or life points, or maxhit or whatever…is merely an inconvenience. If all that happens is they die and respawn with all their equipment similar to an arena death… that's like no discouragment to be an idiot. What might be nice is that on a kill 5 random items from the players equipment / inventory drop, protected equipment excluded. That'd be cool. |
Gasraidh | Posted 13 Aug 2004 Thanks for the heads up Azi. |
Craedric | Posted 14 Aug 2004 thats pretty good, elric. I'd still hate to get noobed whilst leveling only to lose 5 pieces of my eq : /. But eh, theres gotta be some reward. Another thought i just had was level gorups - in wrestling, they have weight groups, in tempus they should have level restrictions. Players 25-36, 37-49, etc. Then i realized, that'd be even more of a nuisance if some lower level idiot shows up and steals your kills or pisses you off, and you realize he's too low to be killed by you. |
Faithless | Posted 15 Sep 2004 Going up a few posts someone said that playing a thief in a !Pk mud would be pointless. I play thief and I hate pking, I had an old character pre wizlock that wasnt a target, he was THE target, and a few of you know who I am talking about. I play thief because it is a great challenge to try and kill higher level mobs, and I get the satisfaction of being able to say to barbs a gen or so higher then me, "Oh ya, I killed that one too ;-)" Also im sick of the thief rep, if you ask me Clerics/Mages are much better pkers. Also I like the new pk system, im safe untill gen 5, i really wish i could choose to keep my rep at 0 beyond that though. Faithless |
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