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Changing the PK Policy
Wrath Posted 25 Jul 2005

It would be a good idea that when the PK policies suddenly change, that an explicit notice be made so that everyone can be aware that the change has taken place.

  • emit about violated innocence now reads first generation

Talk backwards you do. If the the PK has changed so that you are able to be PK'd after remorting just one time now, just say that. Not everyone has had the 'emit about violated innocence' pop up on their screen, so not everyone knows what that is.

Oh, and on a different note, there should be a 'General' discussion topic on this board for general discussions about the MUD. Most of the topics I see are put into a random category because it doesn't fit in any of them.

-Wrath Smath knows the ego is impenetrable, but he throws stones because its fun.

Lysolchip Posted 26 Jul 2005

I believe that "bug" fix refers to the fact that when people were remorting to gen 1 (or when they had logged a character that had been cryoed that was gen 1 or over), they were getting the message about not being safe anymore even if they had reached their 5th generation.

Gen 1's and above have been pkillable since the !pk, npk, and cpk zones were put in. I think there was a news blurb when that happened that said something like "You now receive a reputation of 1 upon remorting to your first generation."

So basically, the "emit about violated innocence now reads first generation" was more a typo fix than a bug fix.

Merriam Posted 26 Jul 2005

Actually, I idea'd it, saying that it would be neat if characters got a message letting them know their reputation increased gen 1, since I didn't receive anything and had no idea. So I think it came as a result of me doing that and the coder(s) thinking, "Sure, that makes sense." That's my story until I am corrected.

Merriam

Wrath Posted 26 Jul 2005

I looked through the news as far back as I could, paying special attention to the section about the new !PK zone changes, and found nothing saying anything about the change in generation to the PK policy.

There was one line : - Players now gain 5 rep at gen 1. For some reason, gaining one rep didn't seem to be working. but again this is a far cry from explicitly stating what that means to a player.

If there is a message when remorting the first time about being able to be PK'd, then good. Not all of us are remorting for the first time though, and suddenly realize that we are PK targets, usually the hard way.

Fire Posted 28 Jul 2005

Lysolchip is correct - the 'fix' was to the message you used to receive at Gen 5 that had been moved to Gen 1. It still said Gen 5 until that fix went in.

The PK changes were announced through policy and messages to people on the mud that day. There probably should have been an additional message in the News, but it was believed that the Policy was the best place, and to let everyone know that the Policy had changed.

Perhaps in the future it should say what part of the Policy changed, that would probably make it easier.

Nevermore Posted 3 Aug 2005

The Policy does state that you should check it often because it changes as Tempus does.

Wrath Posted 17 Aug 2005

Oh I agree nevermore, it is a good idea to check the policy often. Of course, it would be great if the policy said something relevant to this posting in its PK topic, considering you felt it necessary to bring it up in such manner.

Wrath knows the ego is huge and unyielding, but throws stones anyway.

Nevermore Posted 25 Aug 2005

Get rude with me again, and you'll have problems. I never insulted you and I expect the same respect in return.

Wrath Posted 26 Aug 2005

Well that took longer than I expected. And yes, you have insulted me. On numerous occasions, not to put too fine a point on it. Oh, and you can keep your threat, its wasted on me.

Nevermore Posted 26 Aug 2005

Player Killing

Before continuing to read on this, it is HIGHLY advised that you read the POLICY. Any rule breaking of the POLICY will be dealt with by the Immortal Staff with swift and blinding violence… and they will not accept ignorance as an excuse.

First of all, there is REPUTATION. Character reputation is a number whose value is 0-1000. Most characters will start off with a 0 rep. Upon remorting for the first time, you will gain 5 rep, thus plunging you into the world of pkill. A character gains reputation by killing players smaller than they are. Character reputation leaks onto the player's account, so after a character gains enough reputation, even their new players start off in the pkill system. Once a character reaches a -Cold- reputation, that person is eligible to be Bounty Hunted.

Secondly, there are zone designations. The three zone designations are: !PK, NPK, and CPK.

!PK - no pkill allowed (except bounty hunting) NPK - Pkill allowed, no looting, no stealing CPK - Pkill allowed, looting and stealing ok

Hmm… guess it was relevant after all.. goodbye now.

Wrathsmath Posted 27 Aug 2005

The point I was making with the post was that there wasn't an explicit definition of the newly changed PK policy and subsequent PK code. I said your 'read the policy' post was irrevelant because it didn't address my point, and therefore was indeed irrevelant. On the other hand, that last post was very good (adding a small piece of information that any rep over 0 is PK-able would be the only other facet I would add), and should be how the policy is stated.

A news update would have been great saying that anybody over Gen 0 is now PK-able, was all I was trying to say.

-Wrath. You can do it your way, as long as its done our way.-

Wrathsmath Posted 27 Aug 2005

Sorry for the typos. Irrevelent should be irrelevant.


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