New Player Experience and Ways To Improve Our World. | |
---|---|
Diamond | Posted 2 Nov 2011 Hello!! I am very excited to join this world, and I appreciate all the help from various players. I am enjoying exploring the world and I want to contribute to making our world better. As a new player, who has played on other muds, it was an easy transition to the world of Tempus. At the same time, there are some challenges. The learning curve is not too steep. The newbie area are pretty easy to understand, and it is easy to explore the world, especially with the Brethren's Guidepost. I do feel the past is more accessible than the future, and much more friendly for new players (the monsters do not hit as hard). That being said, there are still major challenges that I have found. If not for the help of current players, the learning curve becomes astronomically higher. This is because of the lack of a quality weapon from the replicator. The virtual world (touch 1 and 2) are level appropriate, because I am able to defeat them at a moderate pace, but their experience is too little (compared to the halfings I discovered from the Brethren's Guidepost). A major disadvantage and drawback (leading to many new players leaving) would be the pace of character development. The experience required to level up, compared to the actual mobs killed is very challenging. The pace of leveling is very slow, and here are some key points:
If i do not kill students, then I would have to settle for monsters that give 10,000 exp (maybe Halfling Guards) compared to the 70,000+ experience from college students. That would then take me much longer to level.
The positive things from the game include the dual classes, and the highly detailed world. I enjoy the hidden easter eggs from exploring, such as seeing Franklin Fail in the past, and his family becoming very wealthy with the Fail Family Legacy in the future. Then the extra easter eggs with the Tekkan. I also enjoy the tatoos (which I found in the Elven Village) and implants (both I have not tested, for lack of knowledge and the recommendation from older players that I will die, and it is not worth it, and I did die multiple times).
I would imagine that many new players are experienced, and want to find an escape from their real life. They are probably working hard in school or work, and are not looking to put in another few hours in a game world in order to experience it. It is meant to be a fantasy world, not another 9-5 job to level up. At least that is my feeling. I want to help generate some discussion on this and hopefully improve the user base, so that we have more players on. That way we could have quests. A few possible ideas to improve it are:
Perhaps having gen 0 to 2 more generous, and then having 3-5 the way it is, and 6 to 10 much more challenging (assuming the characters are much more powerful and able to destroy mobs easily).
I would imagine new players would enjoy spending time exploring and interacting with players, rather than having to spend copious amounts of time leveling. This is on top of the shift in the world, where most people are unable to have any patience. Many new players would not even bother logging in again if their initial taste of the world leaves them unable to kill anything. My intention is to add value to our world on Tempus, and to build more users. I hope this experience from a new player will help the game immortals with their goal of growing Tempus. Thank you! |
Gneissic | Posted 4 Nov 2011 Thanks very much, Diamond, for your post! I think we all realize that there are certain problems with our MUD. Your post, I think, will really help a lot! But you're right in your observation that many of us have jobs/families/etc., and thus haven't had time to come on. Unfortunately, that is also true with our immortals- there is just not enough manpower to go around to improve the MUD. So I really hope you won't be discouraged by the lack of players on these days, and be patient. There have been times in the past where one player comes back, and he brings all his friends on for a revival. You never know when it might happen next! If you do have any questions, feel free to post them here! I don't have time to play, but I am subscribed to the forums via RSS feed. So I can respond here (although perhaps a couple of days slow). Keep mudding! |
Diamond | Posted 8 Nov 2011 Thank you for your response and thoughts Gneissic! Hopefully we can build up the player base and some old players will be able to return. |
Allistar | Posted 11 Dec 2011 Greetings tempus players, I used to play quite actively, and would like to continue again, (although on a more limited basis, you see .. im married… with children).I guess my question is, is tempus dying out? After briefly logging in ( after an almost three year break), I had a conversation with another player, who says its usually two afk people and himself. In my playing days, I remember grouping with multiple clan members, and being able to lose hours in this game. I know this isnt the correct topic, but forgive me, I can't even remember how to start a new topic. LOL it took me about twenty minutes to remember how to get out of jail |
Realm-z is Copyright © 2003-2024. All rights reserved. |
---|